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Post by elmina on Feb 23, 2006 14:40:05 GMT -5
Name: elmina Nick Name: el
Age: in human years 16
Race/Class: Unkown (for now)
Appearance: 5 to 7 Inches tall, blond hair
Likes: Flowers, eating, and small fruit she can eat ( mostly berries) Dislikes: Hunger, and large food that she cant eat
Personality: she is kind hearted and witty (can be a klutz) Skills: has no fighting skills but is a talented singer
Armor/weapon: none (hates to fight)
History: when she was younger her parents were squished to death, leaving her to fend for herself. She quickly learned how to fly and use that to get spying jobs for money. other: has a fear of getting squished.
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Post by fae on Feb 23, 2006 17:20:38 GMT -5
Name: Færys Tiranas (changed from her father's name, Saerreas)
Nickname: Fæ
Race/Class: Human/Magical Performance Artist
Age: 18
Appearance: 5'6", with a slender build, and an average bust size, often wearing clothes associated with male nobility. She also will wear more revealing clothes when dancing for customers. She carries a pack on her back, filled with her clothes and containing her flute. She has long blue hair, which she keeps straightened as much as she can. Her eyes are a dark brown color, and her face is smooth, devoid of any distinguishing marks.
Personality: She is often slow to trust anyone, but will not deny a client who pays in advance. She knows some of the most thrifty ways to spend money, having had almost none for almost her entire life. she is very loyal to those who are lucky enough to call her a friend, but will not even talk with those associated with her father's church. She gets irritated easily, but mostly due to hunger.
Likes: Music, Dance, Playing music, Dancing, Money, Having people she can trust.
Dislikes: Her father, Her father's church, Being called "witch",
Powers: She can effect the mind, body, and spirit with music and dance. She can use this to either refresh or weaken.
Weapon: Her only weapons at present are a worn out flute and a plain dagger, carried in her pack. It was given to her by her mother, and bears scratches from many generations of use.
Weakness: Her magic only works while she is dancing or playing an instument. Stop her from dancing and playing, and she can no longer use her magic.
Other: She is dirt poor, lives in a tent, and uses the cheapest items money can buy. She usually gets a meal about every 3-4 days.
History: When she was born, she had the powers she has now. She was born into nobility, her mother and father were Simon and Terrys Saerreas. She grew to the age of 10, loving music and dance, at which age she learned to dance and play, herself. She was quickly noted for the healing effect her song and dance had on those who watched and listened. At first, she was praised for the "holy miracle" of her powers, but that didn't even last a whole year. A farmer, and holy priest, had recently lost a group of his finest cows. He began to claim that it was witchcraft, though the truth was that he was really just a poor farmer, and had neglected to even feed them. This priest then began to claim that it was none other than poor Fæ that had performed this deed. She was immediately thrown out of her own home. She was forced to hide in various holes in the ground, while her mother grabbed items for her unfortunate daughter to take with her. Her mother, Terrys, found her, and gave her clothes, food, a worn out flute, and a pack to carry it in.
"I want you to take these and run," Terrys said, tears forming in her eyes, "Fæ, you know... I'll have to say you stole them... Goodbye."
"Mommy..." Fæ sniffled, "Mommy! I don't wanna run! I wanna be with you! I wanna be with Papa! Waaaahhh!"
"Hurry!" Terrys urged, "Go! You won't be able to be with us, even if you stay here, so go!"
Terrys turned away, and let fall a single tear before wiping her face and walking off. Fæ wheeled about quickly, and took off in the other direction. She continued running until her chest felt as if it was on fire, before she realized exactly how much she would miss her parents. Even then, she continued running until everything went black. Hours later, she woke up, with a dark haired man seated nearby, holding an absurdly large sword, and a pack next to him. He appeared to be sleeping, so she looked inside of his pack. Inside she found a human skeleton. She immediately screamed, and he rushed over and covered her mouth. He spoke up.
"It was my father. I guess I'm just carrying him around to remind me of what I have to do, right father? I suppose you should run along now. I couldn't do much, but at least your wounds are healed."
"Don't say it like you're the one who healed her! That was me, but enough of that, who are you, where are you from, and why are you here? Don't spare any details. I wanna hear everything!" a woman with long blonde hair spoke up.
The man retorted, "I don't think it necessary that we get into this one's business. If you were running, you might want to start again. I feel presences from the direction from which you came. Get going. Oh, and have this. It may come in handy. She checked your pack, and noticed you didn't have a weapon." He took a dagger from under his coat, and handed it to her. She nodded thankfully. The man was crazy, but at least he was nice. She took off once more, not waiting to meet the people of which he spoke. After hours more of running, she tripped over a man, who smelled awful. He appeared to be sleeping, and though elven, did not show the proud, noble face. He looked more like the town drunk. She stood up, and was about to leave, when she felt four small points pressed to her neck. The man holding these was a dark elf, like his drunken, sleeping brother.
"Vhy are you here, in mein camp?" He demanded, "Speak qvickly!"
"I'm running... running... from... people... chasing... me..." She managed between breaths. Just then, she felt a sharp pain in her side. She saw blood.
"Fine then. Take this and get out of mein sight. And don't trip like that again, unless you vant to open that vound." He quickly slapped a gellatonous substance on her side, and sent her on her way.
7 1/2 years later
Fæ walked into Karador, her long, blue hair hanging down below her belt. She had heard this place was not under the influence of her disgusting father's disgusting church. She would enjoy being able to relax for the first time in years.
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Post by Deleted on Feb 23, 2006 22:34:40 GMT -5
Name: Nekoni
Nick Name: Kitty!
Age: unknown
Race/Class: Kitten/Warrior
Appearance: a cute little kitten with fuzzy greyish brown fur
Personality: still young, he is curious about much of the world. He feels great guilt over the death of his family, and has sworn to help protect any cat when it is in danger.
Powers: incredibly irresistable cuteness, awesome martial arts-type stuff, ability to hold a sword without opposable thumbs
Armor/weapon: Fuzzy grey fur that provides practically no protection whatsoever, little kitty claws
History: He was born in the long forgotten cat city known as Phaedra. It was a thriving city, very independant, capable of producing anything the cheerful citizens could desire. No one had ever disturbed the city for it was cleverly hidden away from the rest of the world. For many years, the city had remained peaceful. Until one day, when the evil Pez emperor, Pezius the Mediocre, discovered the hidden city, and decided to make it his own. He sent his troops to attack the unsuspecting city in a surprise attack. The cats had no chance to react. Many cats were killed trying to fight back. Some attempted to hide in secret chambers they had built in their house in case of an emergency, but they were found and killed along with the rest of them. Nekoni was terrified by all of the death and pain around him. He ran away from the city. The Pezians made no attempt to catch him, one cat would make no difference, let alone a kitten, and he would most likely die out in the world alone, the only civilization close enough to reach was that of the Pezians themselves, and there was no way he could take on that many Pezians. His entire city was brutally slaughtered that day. Nekoni ran for days without food and with very little water. The only thing that kept him going was his desire for revenge. He realized that he could not take on the Pezians alone, he would need help. He ran for so long, he had lost track of time. Eventually, he passed out. When he woke up, he was in a strange building. He looked around and saw what seemed to be another cat. But his entire village was killed, where could this mysterious other cat have come from? He asked, "Who are you? Where am I?" The other cat set a plate of food in front of Nekoni and replied, "First you must eat to regain your lost strength. There will be plenty of time for introductions later." Nekoni couldn't argue with that, he hadn't eaten in days, and this cat was offering him food, what would you do? He ate all of the food and even licked the plate clean. "You must not have been very hungry, huh?" laughed the mysterious cat, "I suppose you would like to know who I am? I am the legendary martial arts master, Whiskers. I assume you've heard of me?" Nekoni was shocked, this was Whiskers? The martial artist who, according to legend, had single-handedly defended Phaedra from a vicious K8 (ancestor of the K9) attack many years ago? The martial artist who designed the ingenious camouflage that had, until recently, hid the city from harm? He had been here this entire time? But he still looked as young as a kitten, how? "I suppose you are confused by my looks? I can tell from your expression. It is quite simple really. I have been in training these past hundreds of years. I have achieved harmony between my mind, soul, and body. That is how I have lived for so long and aged so little." "Please, Master Whiskers," begged Nekoni, "I need you to train me. The entire city of Phaedra has been killed. I know I cannot do anything to save them now, but I still wish to avenge their murder so that their souls may rest in piece." "So, the city was finally discovered. But they should have been able to defend themselves. Who was the fiend who attacked them?" "It was these wierd-looking people. They were led by an emperor named Pezius the Mediocre." At hearing that name, Whiskers froze. "Pezius the Mediocre?! Were these people kind of rectangular shaped?" "Yes! Have you heard of them?" "I'm afraid so, the Pezians are extremely dangerous. If you do wish to defeat them, then I will train you, but are you sure you are ready for such extreme training?" "Yes, Master Whiskers!" And so he trained Nekoni, teaching various forms of martial arts, demonstrating how to wield various types of weaponry, and finally, by battling Nekoni until his body could take no more. Each day, Nekoni was pushed to his limits. He continued to grow stronger, until one day, he challenged Master Whiskers. In a fight that seemed like it would go on forever, he won. "Congratulations, it seems that the student has finally surpassed the master. I have nothing more to teach you about martial arts. However, emperor Pezius the Mediocre has already passed and his son has disbanded the Pezian army. There is nothing left for you avenge." "Why didn't you tell me earlier? What have I been wasting time training for?" "Do you truly think it was a waste of time? If so, then you still have much to learn. You may not have been able to protect your city, but there are other cats out there who cannot defend themselves. I believe fate has chosen you to be their protector." "Then it's decided. From this point on, I swear to help any cat in need!" "How about paying me back for all of the food that you ate?" "Umm... I rephrase my oath, I swear to help protect any cat in danger!" "Then go forth and fulfill your oath! Why are you still here?" "I'm hungry." After eating his last meal with Master Whiskers, Nekoni left to find any cats that might need his help. It was much easier to travel now, his training had increased his stamina. After a few days, he came upon a group of strange creatures much larger than he was. They all surrounded one that wore a strange mask over its face. They were all carrying weapons and closing in on the masked one. Suddenly, the masked creature's nails extended into claws and, in a quick flash, all of the other creatures lay dead on the ground. Nekoni had never really seen any creatures besides the cats and Pezians, but based on the creature's claws and amazing speed, Nekoni assumed that it was a species similar to the cats. He approached it and said, "I am Nekoni, last survivor of the hidden city of Phaedra. I am seeking any cats that may be in need of protection. You seem to be of a catlike species and you seem like you could use help keeping enemies away. Would you like me to protect you?" Sukebe understood none of this, but it realized this small kitten meant to befriend it. Sukebe picked up the kitten and held it in its arms. It was very soft and warm. Sukebe decided to keep this kitten as its pet. Upon being picked up, Nekoni was afraid at first, but quickly realized that this creature meant to befriend him. He purred as the creature pet his soft fur. Nekoni decided that even if it did not need protecting, it would still make a decent traveling companion. So, Nekoni decided that he would keep this creature as a pet. And so the two of them, Sukebe and Nekoni, set off on a journey to wherever fate may lead them.
Other: It has a pet human named Sukebe You probably shouldn't take this profile too seriously...
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Post by vazgut on Feb 27, 2006 7:06:37 GMT -5
Name:vazgut
Nick Name: Vaz
Age: 13
Race/Class:Dunpeal/Storm Mage/Theif
Appearance:black hair,cloak,glowing red eyes
Personality:outgoing and playful
Powers:can creat and control both wind and ice, can hover
Weakness:only his left hand can use his wind abillities and only his right hand can use his ice abillities Armor/weapon: dragon scale knight sute/poisinous claws and a skull blade
History:When Vaz was 5 his parents died in a fire. He traveled for 3 years until he met an elven theif. For 5 years the elven theif taught Vaz his way. At the end of learning the elven's way they had a conversation. "Vazgut I have taught you every thing I know, now go and steal, pickpocket, or something. I don't care just put your skills to good use for you!"
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Post by julius on Feb 28, 2006 1:48:31 GMT -5
Name: Julius Troy Age: 24 Nickname: J Race/Class: Human/Blacksmith
Apearance: He’s 6’1” tall and weighs about 170 lbs. He has an athletic build and curly dirty blond/brown hair that is about 5 or 6 inches long. His eyes are green and his face fair. He wears well fitting pants and small shirts, or no shirt at all. He has a scar in a straight line at a slight angle down from his right eye, and miscellanious scarring on his neck, shoulder, and arms, with small scars all over his hands.
Likes: being social, food, sports, running, swimming, women, social drinking, fires, storms, knowledge.
Dislikes: ignorence, cowardess, dry wether, poor sportsmen, arrogance, rudeness, disrespect, misstreatment of women or children.
Powers: he is human, has no special powers other than his particular strengths and skills. Hes very fit and extremely well practiced with swords, knives, axes, and any form of weopon or shielding, as he makes them, and spends a lot of time training with them.
Armor/Weopon: he usually carries a small knife on his right ankle, and a fair sized knife behind his back. He sometimes carries a sword, but very rarely.
History: he grew up on a farm on the edges of Karador and worked in the fields doing his chores and working the farm. his father died when Julius was young, so he took up taking care of the farm and making it run well enough. as he got older and tried more things, learned more things, he got into smith work and started to take to that as a career when his younger brothers got to be old enough to work. leaving his brothers to work the farm, Julius became full time Blacksmith and moved more into the centre of the city.
Other: he owns his house near the edge of the city where he has some field near the woods, where he has his horse. He also has two large dogs.
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Post by Anasha on Feb 28, 2006 2:08:06 GMT -5
Name: Anasha
Nick Name: Shadow
Age: 19
Race/Class: Human/Fire Mage/Assassin
Appearance: Medium length black hair, onyx eyes. Very athletically built, slender waist and strong arms and legs. Is usually clad in her soft leather garb which hides very little and offers not much in the way of protection but allows total freedom of movement
Personality: Quiet, secretive, mysterious.
Likes: drinking, men, listening to tales, weapons
Powers: Total control over the element of Fire as well as Force of will. (Able to toss things or people about with her mind, blow things up and the like) She is a master in the martial arts as well as with the weapons she uses. Has a slight power of creation, though very limited, she can produce small things from thin air, but that is about it, the rest of her powers are all destructive in nature.
Weakness: She is loyal to her employer as well her friends, this can become a might bit tricky at times. Her power can be used to a great extent when doing small tricks and the like, but to bring forth what it would take to destroy entire towns or armies, would ultimately send her to spending some time in the hospital, or even kill her, if she over exerted herself, as with any magic being, though is still quite proficient in knowing her limit, only in a rage would she extend such destructive force to ultimately threaten her own existence.
Armor/weapon: Little to no armor, she has leather gauntlets about her wrists that extend down her arms and produce a blade that extends the length of, just passing her elbow and fingertips when she activates them. As well, one never knows how many other small knives or daggers she might have hidden in various spots about her person
History: Anasha was born of the assassin King in another country and learned all she knew from him and her mother, one could say it is a family practice. She however, left shortly after her 17th birthday to ‘broaden her Horizon’s’ and ended up in Karador where she found plenty of work.
(I know, Lame but will work on it a bit later)
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Post by Deleted on Mar 3, 2006 23:51:50 GMT -5
Name: Ormin
Age: 28
Race/Class: Human/Captain
Appearance: 6'2", thick dark hair, eyes are a cold green to match his cold facial expression used quite often.
Likes: Women, ale, battle.
Dislikes: Everything else?
Personality: Can be cruel and uncaring at times. Ormin is greedy, and very slow to trust others. Can be very greedy and easily... "persuaded" into others "business." Very rude when he chooses to be.
Powers: Political high-ground, is backed-up by an army.
Weapon: A double-edged heavy blade that is black as oil and has "Death comes for all, so why not die standing up?" carved neatly into the flat side of the sword.
Armor: His armor has been customized with the symbol of the kingdom engraved into his chest-plate made of thick steel, under this he wears heavy chain-mail, then hard leather for maximum defense, although this weighs him down severely.
Skills: Heavily trained in tactics and has great experience as a swordsman.
Weakness: Heavy armor and sword slow him down greatly. Greedy.
Other: Would rather act as if he's not paying attention than have a full conversation, has some morals.
History: Replaced Dawsi after her betrayal to the Queen, a mistake he himself will not make.
~Personality and fighting experience may change through roleplay~
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Post by River Crystal on Mar 14, 2006 0:28:36 GMT -5
Name[/u]: River Crystal
Nick Name[/u]: None
Age[/u]: Looks 21, actually several thousand years old
Race/Class[/u]: Elven Queen
Appearance[/u]: 5'5", long wavy brown hair, pointy ears, muscular, definitely one of the "Fair Folk"
Likes[/u]: Anything that has to do with nature, music, being left alone, neutrality, fighting when required.
Dislikes[/u]: Being bothered, asking for help, lonliness.
Powers[/u]: Can make plants and trees grow with just the sound of her voice, has control over all elements esp. water, telepathy, telekinesis, connected to all things in nature (i.e. she can feel and hear all things nature).
Armor/weapon[/u]: Royal armor made from the toughest elven metals though she hardly ever uses it unless provoked into battle.
Weakness[/u]: Her connection with nature, she can feel when something in nature, i.e. plants and animals, are in pain.
History[/u]: River was born to the king and queen of the Elves. When she was 15, her parents were killed by a spell that no one to this day knows the cause of. She was too young to take over the throne so her uncle controled it until she came of age.
Coming of age, at that time, was a hundred years old. She waited, but in that time her uncle did some horrible things, nearly destroying the elves, as well as River. She killed him in an attempt to save the elves and took over to become a great ruler. She is a kind and caring ruler, though all the elves know about her iron fist when one of her rules of conduct set down by her father are broken.
Though there are many things that she has done over the years that she regrets, she is a great leader. She is willing to help with anything in the surrounding realm, but only if asked by the proper authorities.
Other[/u]: Has a tatoo of a green leaf with a silver crown around it between her shoulder blades (a symbol of her royalty), has a pet wolf names Gideon.
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Post by no one on Mar 16, 2006 2:06:24 GMT -5
Name: Diala
Nick Name: Executioner
Age: Unknown
Race/Class: Unchained
Appearance: Very Pale skin, no color to her eyes, about 5’9” ample figure, very strong.
Likes: Nothing really
Dislikes: Everything more or less
Powers: Ultimate control over every element, healing powers, force of will (Tricks of the mind, illusion, move things and objects, as well as people, plants animals) Creation (Able to grow things from nothing) Shadow walking, seduction, manipulation, has strength of both Demon and Vampire, can climb walls, brink blood, ect, ect. As well all the little minor tricks any magical creature can paly at, such as creating light where there is none, ect…
Armor/weapon: Needs no armor is virtually indestructible. Wields The Sword of Lightning found in her travels that was once said to belong to an Archangel, destroyed in the battle of Heaven and hell. Is very skilled with the use of said item.
Weakness: As with any Unchained, her only weakness would be having her secret found and used against her to be controlled by a Master Necromancer.
History: Diala was the daughter of a Master Necromancer, her DNA changed in the womb of the unfortunate mother. She was raised as a weapon, treated as such by him, her mother having been killed by the Necromancer after her birth, and soon, when she had become strong enough and he foolishly tired to force her into doing his bidding, she destroyed him. He had sought to control something he didn’t know how to, and in the end, he suffered the greatest defeat at the hands of his own blood and creation.
A monster, she traveled the planet, seeking out and destroying all that opposed her, earning her the nickname of The Executioner. It didn’t matter what manner of creature it was that stood their ground in front of her, she destroyed them, Vampires, Golems, Lycans, Human, she didn’t discriminate. She cared for nothing, as she never learned how, that emotion simply not learned. Any semblance of the Humanity in her DNA has been long lost; she is not but a creature of destruction, what she was meant to be but without guidance or control of any kind.
Now it seems, the Unchained has made her way to Karador, slipping unnoticed into the city. Something has drawn it here, be it the tree of Karador and the Demonic seal that pulls the creature here, or perhaps the extreme amount of Necromantic activities or something altogether unknown, she has arrived and now walks the streets of Karador.
Other: She is not evil, she is not good, she is TRULY, her own creature and will take no side. She will kill the Queen, The Necromancer, the Mage or the General, anyone who opposes her or seeks to otherwise control her… She is friend to no one and a grave enemy to all, if they do not tread carefully and respect her for what and who she is.
She will only take care of her own.
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Post by inna on Mar 16, 2006 19:59:20 GMT -5
Name: Inna
Nick Name: none
Age: 18
Race/Class: Human (non magic)
Appearance: Medium skin, 5’6, dark brown hair and green eyes.
Likes: Inna enjoys reading, sleeping, and dancing by firelight.
Dislikes: Being told what to do, not feeling “independent”.
Powers: The only power she has is the power to deceive. This is not a magical power however it comes in handy.
Armor/weapon: A silver dagger with an emerald in its handle.
Weakness: She is gullible.
History: Inna was born into a family of seven in the peaceful village of Faircliff. Being the youngest she grew up watching as her elder siblings moved out of her family home and start lives of their own, but as Inna and her parents grew older it started to seem less and less likely that her parents would ever let her leave home. Then, on the day of her sixteenth birthday, she decided that it was time to take a stand. Early in the morning when her parents were sleeping Inna packed up a few things then stole her family horse and took off.
Two years later she’s had a lot of adventure in her life. Her fondest memory is of the first time she ever stole something; a silver dagger with an emerald in its handle.
Other: Inna is not a bad person even if she may life and steal. She is simply just immature.
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Post by Shéumal Deshku' on Mar 21, 2006 20:05:58 GMT -5
Name: Shéumal Deshku' Nick Name: None Age: 2017 Race/Class:Possessed (Illumini) / Lord High Priest Appearance:Shéumal looks like any other possessed when in his natural form. It is by each others eyes that they tell one another apart and identify, but this would not be possible for those not among the possessed. He wears the dark green robe of the Lord High Priest, which is trimmed with black. When disguised in human form, Shéumal normally takes the appearance of a middle aged man with green eyes and black hair and dark, tanned skin. He normally wears a long black hooded robe to conceal his features, black leather boots, black hose and a black tunic. Likes:Darkness, Evil, Cruelty, The Posessed, Death, Consuming the souls of the living, Dark Magic Dislikes:Sunlight, Good, Holy magic, Humanity, Any other’s not among the possessed Powers:See The PossessedIn addition, Shéumal is an accomplished dark magician, capable of advanced black magic and dark sorcery. Weakness:See The PossessedArmor/weapon:No armour, and no weapon. History:Shéumal Deshku' came into existence shortly before the great war between the Kingdom of Hell and the kingdom of Karador through a process that we will not glorify by describing as a ‘birth’. He was raised to be the successor to the Lord High Priest of the time and groomed from a young age to excel in dark magic and to take full advantage of his abilities. When he was about 17 years of age the King Of Hell shattered the boundary between the underworld and the earth and began to wage war on Karador, and humanity. Shéumal took full advantage of this opportunity to indulge in his dark pleasures, as did so many of his kind and they flocked to join under the banner of the King Of Hell. The war hurt them badly, decreasing their numbers significantly, but not enough to come uncomfortably close to annihilation, but it did drive them into the darkness, to become nought but nightmares of myth and legend. At the age of 539 Shéumal killed the Lord High Priest and took over the position he had been groomed for, killing all those who objected. Under his rule many new temples of darkness were constructed, his people grew in number and surpassed their pre-war glory. His people would follow him unquestioningly into the jaws of death, and defend him with their very lives. Other:Shéumal prefers the term Illumini to ‘The Possessed’ as he sees the latter as derogatory and offensive. He is, like all of his kind, recluse and rarely seen. The possessed would only ever make their presence known if one of their temples was in danger, or their Lord High Priest. Only events of significance will bring him out of the darkness.
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Post by Moloch on Mar 22, 2006 16:21:56 GMT -5
Name: Moloch Vivaldi
Nick Name: He’s been called many, yes
Age: 2582
Race/Class: Vampire/Elder
Appearance: Dark brown hair, Hazel eyes (Subject to change when angered ranging from black to silver and anywhere in-between) Lean, athletic build
Likes: Collecting parts from his victims, women, generally anything having to do with fun, killing, drinking blood as well as liquor, a general party lover, crowds, likes to become the center of attention.
Dislikes: Dull boring people, sun (given) authority, rules, being alone.
Powers: Is immune to fire, as over the centuries has learned to master its properties and as well can manipulate flames to do his bidding. Strength, even strong for a vampire, speed, can move without notice from one point to the next as if he has teleported, general vampire abilities which include maintaining memories for his victim, healing, though the larger the wound, the longer it takes to heal, regeneration, (Cut off a hand, it will grow back ect…) Holy objects have no effect, only the greatest of holy magic can effect him though never kill him. Mutation can slip into just about any form, animal or other though has not mastered identity theft.
Armor/weapon: Carries a broadsword at his side and knows how to use it.
Weakness: Sunlight, his need for attention, his bloodlust, being of the Dracul Line, he needs to feed more often perhaps than most vampires or slip into a deep slumber until a meal comes haplessly by. Beheading is the best way to kill this one.
History: Little is known of Moloch, he can’t even remember too well his beginnings as with all the memories of his victims and lovers, he has become a living, breathing sadistic killing machine with so many personalities that one would consider him insane, if he were human.
The only thing of his past that tells any sort of story would be the emblem that resides on the end of a silver chain, draped about his neck, that shows a crest with two serpents wrapped together in a fateful duel to the end.
Other: he has no markings, his skin is perfection, as with his regeneration as well as healing powers, nothing is left for long on his body.
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Post by unknown on Mar 23, 2006 18:09:01 GMT -5
Name: No one knows Nickname: no one has ever even talked to him, let alone known him to give him one. And so he’s more often than not refered to as ‘that guy’ or ‘that shadow’ or something of the sorts.
Age: only he knows as much. Race/Calss: human/sorceror, though no one would know
Apearance: he is always covered in a cloak and hood, though rarely ever even seen. His hood hangs low over his face, and he carries his head bowed slightly, not showing any of his face. He seems to be about a couple inches over six feet tall, and of a fairly average build. It is only from his general frame that a person could assume him to be male.
Powers: he is a sorcerer; he can make things happen, as it were, though he isnt nearly as powerful as the likes of kaldryn or otho.
Likes: knowledge, loyalty, drinking, women, night time, lightning storms Dislikes: ignorence, incompetance, and disrespect to women
Weakness: hes stubborn and often gets himself in over his head or doesn’t back down when he should. He has had a habbit of avoiding use of his sorcery for fear of a darkness within himself and so hasn’t as much practice as one might like.
History: no one knows this but him
Other: he never speaks to anyone, never shows his face. He is a mystery to absolutely everyone as there is not a single soul who would know who he is. He even keeps a mental barrier to avoid intrusions of any with the power to invade his mind.
((this character is meant to be a mystery and will be gradually developed and revealed as time goes by.))
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Post by Mikïa on Mar 27, 2006 23:33:28 GMT -5
Name: Mikïa Nick Name: None Age: Apears to be 23 though her real age is unknown, but Mikïa recalls a time when there was maybee a hundred inteligent creatures roaming the planet. Race/Class/Status: Myth/Sorceress (She is a myth, something that people only think exist in stories. Half vampire and half lycan) Physical Appearance: About 5 feet 8 inches tall, lean, 160 pounds, blue skin, silver hair, black eyes and claws off the ends of her fingers. She grows fangs and her eyes quickly turn cloudy like a bad storm when she gets ready to “play”. She usually wears dark clothes with a cloak of sorts overtop. Temperament: Considers life to be a game.... sometimes it gets played like chess with strategy and othertimes like a full contact sport. However the game gets played she aims on having fun and seeks it out rather wait for it. Likes: Playing/having fun, working out, watching and learning from every move Dislikes: When creatures/people reak of desperation Physical bonus: Every advantage that Lycans and Vampires have but multiplied in strength. (sight, hearing, smell, strength, speed, stamina, agility, long life(can not die of old age), regeneration, claws, fangs....) Powers: Has been studying the Force of Will for a couple millennium, though not as intensely as Kaldryn or Otho. Can use/alter the things around her as she pleases, defying the laws of physics. No one can get into her mind unless she allows it and even then they can not control her unless they are more powerfull than she is(Certain Unchained, Kaldryn and Otho r the only ones that r stronger. Even then they will have to battle her to get through.) Weapons: A nice, strong rod that looks like a really long walkin' stick with a sharp blade on each end which she keeps clutched in her hand, three throwing knives at the small of her back and a unique, well crafted scimitar that keeps itself at her side under her cloak. All of these items are made of the strongest metal alloy in existence and she is extremely competent at handling all of them. Weakness: She has an intolerence to silver and garlic. She feels uncomfortable and distracted around holy places. Her attachements to certain ones can be a distraction for her as well. History: Born and raised in a little village called Hebron near the begin of existence. She had a simple life as not much was known back then apart from the very basics and therefore learned to take pleasure in just about everything. As the only girl out of seventeen children she also learned how to keep her own by use of melee and that too became a pleasure, a sort of game for her and her brothers. When she was in her early twenties she went to visit a neighboring village as she was supposed to go find herself a suitable husband. The young men in the town took to this visiting red head and she was aproached by a pale one in that first night. He eventually bit her in the neck as she tried in vain to fight him off. When she awoke, it was brought to her attention that the pale figure was a vampire and that she too now shared that fate. She was warned to stay away from the sun's light, garlic, crosses, holy water, a wooden stake and a creature called a Lycan as these things could harm or even kill her in permanence. She was told to kill her kin but she could not. Her brothers accepted her as she had become but she could not stay for their safety. The fact that she did not take the lives of her relatives and that she still took pleasure from life, made her an outcast among the vampires so she took off on her own taking a life now and then for sustinence while she started to learn a new art known as the Force of Will. She was on her own for about a dozen years or so when she encountered a Lycan face to face and had no where to run so decided to take it full on and with much delight she defeated it. That was the day she decided to hunt Lycans as it was more challenging than taking on humans and therefore provided her with more pleasure. After about 250 years of life in the dark, she met a worthy oponent, a Lycan that bested her. It managed to bite her on her right leg but was then spooked and ran off so it did not manage to finish her off. She draged herself off to the side and tried with whatever will power she had left after that last battle to try and heal herself but she could tell it was having no effect. She was in a lot of pain but did not want to give up even though no Vampire had ever survived a bite. She could feel herself drifting away into slumber. She did not know how long she was out or how she remained alive, but she awoke in broad daylight feeling stronger and faster than ever. She also took note that she was no longer a pale figure but rather had a blue tone to her skin and her red hair was now a silvery color. She also gained some claws like the Lycans posessed. She no longer shared the fate of the Vampires but did not share the fate of Lycans either, though she did have a couple intolerences related to the two species. It was the start of a new life with great power where she took more pleasure in simply defeating her oponents and bruising their egos rather than killing them off. Not quite carring what side should win during the great war about two thousand years ago, as she is neither good nor evil, she wandered around going about her own business and watching all the going ons from a distance, learning from every action/situation that she came accross. More recently she lost a dear friend, one that she considered as her own flesh, as her brother. She stayed there till there was no need of her anymore to then take off on the search of a new home all the while grieving her loss. Other: As she is a myth/one of a kind, no one will know what she is and therefore will have no idea what she is capable of. So do not go makin' ur characters know things about her or what she is
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Post by cenedra on Mar 28, 2006 20:11:15 GMT -5
Name: CeNedra
Nick Name: NONE Age: 1500 Race/Class: Dryad/Head Huntress
Appearance: Approximately 5’6” tall, resembling a wood elf, though much more feminine features. (See AVI))
Likes: The Forest and everything to do with the forest. Her people and her way of life. Human Males. Sweet treats such as cakes and candies.
Dislikes: Fire, beings who make campfires in her forest. Threats to her forest of any kind.
Powers: Powers of Growth and healing unmatched by any other creature in the known world. (Dryad trait, though she has it Mastered far more than any other of her kind.) Seduction. (Can seduce any male, the powers of Dryad are immense in this area, as it is there way of survival, as there is no such thing as a male Dryad, they use human males as breeding stock.) Can control plants and animals with her mind.
Armor/weapon: Main weapon is a bow of fine quality, magically enhanced for a perfect aim every time. She also carries at her side a short sword, for closer combat. Is skilled in its use as well. For armor, she uses Elvin armor imbued with Dryad magic for faster and instant healing.
Weakness: Is not as strong as humans. Is linked to her tree, as all her race is, each one having her own. If that tree dies, so do they.
History: Little is known about the Dryads, they were once thought to be only fantasy creatures of late night camp stories, but over the years, they have become more abundant and now even poke their heads from the forest, from time to time, though still quite a reclusive bunch and CeNedra, as with most Dryads, would just as soon kill any female human as get to know them.
If you do unknowingly trespass on her soil, you will be thrown into prison. She has learned over the years not to trust any outsider.
Other: All Dryads have tattoos signifying their rank
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